I would try flipping the front view… but I’m just not that good at all at drawing back views. I tried it a couple times with this most recent piece and failed miserably.
Any assistance or red lines concerning a back view would be amazing, if anyone would be willing to help me out. ;w;

Jinny, if you don’t want this reblogged, let me know and I’ll remove it. But I thought it might help other people too. Jinny basically was asking about doing a back view for a character reference/turn around.
I kinda cheat, in that with my art, I just flip it. But I make a point to flip my art often so I know I’m drawing everything correctly. It’s probably better to draw it yourself rather than flipping, but this is good for practice anyways. HAHA.
I’m also still learning (always) too, so I might not be the best at help, but hopefully you can see what I mean. If you can’t read my “chicken scratch” well, basically you always want to think of your art 3 dimensionally, especially if you end up drawing your character in various poses anyways. ALWAYS flip your drawings often, as you can then see if the pose is working too. Sometimes a simple flip can clue you in on what your character is lacking or what your anatomy needs help with. Try not to just “trace and fix” when you flip though, because sometimes you’ll have arms coming out of strange places, or other body parts coming out of weird areas.
This is good practice if your back views look bad drawing them free hand. Then you get used to knowing what goes where, and from there can practice more easily doing it without flipping and working from the original.
Pro tip: It’s always good to practice life drawing though to really make the characters look better! ;3 Don’t put trust in your drawings, put trust in knowing your anatomy first and then go from there.